The Most Dangerous Game

Personification for The Most Dangerous Game

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Examples of Personification:

"'Can't see it,' remarked Rainsford, trying to peer through the dank tropical night that was palpable as it pressed its thick warm blackness in upon the yacht."

"t..... he crew's nerves seemed a bit jumpy today."

"Ten minutes of determined effort brought another sound to his ears--the most welcome he had ever heard--the muttering and growling of the sea breaking on a rocky shore."

Source(s)

The Most Dangerous Game

“The place has a reputation-a bad one.”

”An evil place can, so to speak, broadcast vibrations of evil.”

“Where there’s none; giant rocks with razor edges crouch like a sea monster with wide-open jaws.”

Source(s)

Most Dangerous Game