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The '80s: Computer Development & Video Game Design
Kind of Activity:
Research
Objective:
Students will conduct research on the history of computer development, related technology, and video-game design.
Common Core Standards:
CCSS.ELA-Literacy.CCRA.R.4, CCSS.ELA-Literacy.CCRA.R.5
Structure:
As explained in "The '80s: Historical Background" (Day 1), in order to understand Ready Player One, it is important to have an in-depth understanding of the cultural, economic, and political context in the 1980s (since it is a foundational construct of the novel) as well as the history of computer and video-game development. Continuing this series of activities,...
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